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1st Regional Conference on Computational Science and Technologies (RCCST 2007)


Organizer:

Co-Organizers:

Ministry of Resource Development and Information Technology

Co-Sponsor:




Call for Paper

RCCST-2007 is the first Regional Conference on Computational Science and Technology organized by School of Engineering and Information Technology, Universiti Malaysia Sabah. RCCST-2007 provides a platform for researchers, practitioners and graduate research students to share and publicize their findings in computer science theories applications and technologies that are able to benefit the computer and information technology industries. Papers, not published elsewhere, are invited in, but not limited to, the following topics:








Papers should present new theories, technologies and applications in computational science and related domains. Papers should not have been published by other conference or academic journals. Authors are required to send 2 copies of their full-length paper for technical review. The full-length paper should follow the standard ACM format (2 –column, 9-points, Time New Roman). The maximum number of pages is 5. On acceptance of the full-length paper, the authors will be requested to send the camera-ready manuscript after doing minor amendments to their paper, if any.


The full paper is to be sent to:


The Chairman, Technical Committee RCCST-2007,

School of Engineering and Information Technology,

Universiti Malaysia Sabah, 88999 Kota Kinabalu, Sabah, Malaysia.

Phone: (+60)88-320000 Extn: 3049 Fax: (+60)88-320348


Paper may also be sent through email to rccst@ums.edu.my . We also encourage the submission of proposals for Tutorials and Invited Sessions on special topics. Please also refer to the conference website http://kinabalu.ums.edu.my/rccst, which will be updated regularly.




Agent Technology

Computational Intelligence

Advanced Software Engineering

E-Learning

Knowledge Management

Multimedia Technology

Network Technology and Distributed System

Biomedical Applications

High Performance Computation

Information Systems

Robotics Applications

Games Applications